Charlie Hall Long Road Media
Various Media tasks completed for Level 3 Media Diploma @ Long Road College.
Friday, 28 February 2014
COMPOSING FOR FILM:
Composing Music for a Film:
Feel the Product: You could have a film play in the back when you are doing things such as house work or sending emails. Your brain will then get used to it more.
Watching the film without any sound: You could play the film without any sound by putting the film on mute. You will get to see more details and notice other things. The style of filming and video will then stand out more.
Select the correct instruments: The instruments in a film are chosen depending on the atmosphere. The instruments you have chosen may have been used before and then at this point the video will dictate to you what is required.
Sticking to the feeling of the film: When composing music for films it is about the emotion. You have to make sure that you really understand the emotion that the producer is trying to emulate. The emotion may vary from one second to another.
Don't ask for feedback: When you in the creation process, somebody's feedback may not be helpful. You will need to be confident enough to know exactly what you're going to create in terms of emotion and intention.
The Dark Knight:
Hans Zimmer and Christopher Nolan worked together to create the soundtrack of for The Dark Knight film. Nolan started off the process by sending Zimmer still images of what he has visions of the character being like. Zimmer would then look at the stills and then begin to put together a huge amount of sounds that he thought might work. Nolan would then listen to all the sounds and then they would come together and decide on what works well.
Hans Zimmer began by creating many different sounds that might be suitable to use for the sound of the joker. He would create a nine hundred bar recording with hundreds of different sounds. He then refine the sounds down to only a few that would really work. He took an idea and tried to refine it to the character with just only two notes. This was all completed with experimentation by trying out different sounds and creating different sounds.
Zimmer didn't want to create a happy blockbuster, he wanted to be thew creator of something that people would hate. He wanted to create a minimal sound. A sound that you could listen to for one second and the audience would know the Joker was lurking around a corner somewhere.
Final Score:
When listening to the final Joker score I can feel a sense of power. I can feel the tension rising as the sound goes on. The sound makes the viewer feel that the Joker is lurking around somewhere and that it is with them whilst they are watching the film. I think that the final score does work and that the Joker is known by that sound from the film.
Thursday, 27 February 2014
Research into Foley and Sound Effects:
Foley Sounds:
A Foley artist is somebody who adds the sounds to TV, films and video games. They recreate all the sounds that is lost during filming. They create sounds such as kisses, skin touches and the sounds of different animals. Foley artists are needed so that the sounds in films can be enhanced to make the film better. They are also needed because when the sound is lost during filming the foley artist can recreate the sounds that should be there.
To start with the foley artist starts with the footsteps of the leading characters. They then move onto the background footsteps which is then followed by a 'prop pass' which provides the sound for anything that moves on screen.
A foley artist needs to be good with their timing. For example, if they are watching a clip that they need to add sounds to they need to get the timing of their foley sounds one hundred percent correct. The artist also needs to have a creative mind as they have to think up ways of how to create way to recreate the sounds. The sounds will need to sound realistic without the audience knowing that the sounds are not the real thing.
Using real sounds can fool the audience into thinking that they have heard the sound before and using the real sounds can be easier to fake. The real sound will sound more accurate when it goes behind the filming. If you were using a library of sounds the sounds may not be exactly how you want them to be and ma not be the length that you want them. Also the sounds from a library may not be as convincing as the sounds that are real and you make yourself.
When watching the clip from the Robin Hood film I saw that they created the sound of the sounds being drawn out across a piece of metal. They also created the sound of the horses hooves that ha been layered with some metal chains. The foley artist was making the horse noises with his mouth and by breathing strangely. When all the sounds came together the sound mix did sound realistic and like a horse galloping away. All of the sounds created were made with items that could be found around the house. There were chains clanging about, stomping on some sand and some horse hooves to get the sounds of the horse.
Research into Recording Ambient Sounds and Dialogue:
Ambient Sound:
Ambient sound is sounds that can be picked up by a recording camera or microphone. The sounds are in the background and haven't been recorded on purpose. For example, people talking in the background of a school sequence would be ambient sounds. Other ambient sounds may include, birds tweeting, the sound of as busy road or the sound of building work being carried out.
Ambient sounds can be recorded by using a microphone such as the 'zoom mic' or can be recorded when filming using the film camera. Using a microphone will mean that you will get clearer sounds.
Why a microphone will get better results:
- The microphone can get up close to things such as the actors mouth which will produce a crisper sound.
- You can record several times with a mic to get the sound, instead of filming over again.
- On a mic you should record at least 30 seconds of ambient sound to get a good result. If doing this on a camera you may use up more space on your storage card.
- If the sound you want to record is a little way away the microphone can get up close to it where as the camera may not pick out the sound you require.
Why 'hard cuts' are ill advised for ambient sound mixing.
In film hard cuts is a change from one scene to another without any sort of transition. They are mostly not recommended if they are not used for a certain effects. This is because they can ruin the atmosphere that the audio creates in the scene beforehand.
In film hard cuts is a change from one scene to another without any sort of transition. They are mostly not recommended if they are not used for a certain effects. This is because they can ruin the atmosphere that the audio creates in the scene beforehand.
When filming shots for a film you will be using a film camera. But when it comes to ambient sounds it is advised to be using a microphone. There are advantages of recording at your required location rather than relying on a sound library such as freesound.org. If you record on site you will get better results as the sound is there and will be what you want to be in your film. If you rely on a library the sound may be of bad quality or not what you want. Also an advantage by recording on site is that you can record for the amount of time you require. A download online may only be for a short period of time and you cannot extent it. So recording on site will mean you can record for as long as you require.
The Hunger Games:
When recording sounds for the Huger Games Movie the sound director will go out and put two large mics out on the jungle floor and place another seventy ft away. He will then record the sounds that come from the jungle. They also use a piece of software called Atmos. It is a professional piece of software for sounds. If you had a standard tv with normal resolution it would be basic but Atmos is described as a tv with very high definition which means that it the best of the best when it comes to sounds programes.
Recording Dialogue
It can be hard recording dialogue when out on site but there are a few tip that can help:
It can be hard recording dialogue when out on site but there are a few tip that can help:
- When recording dialogue the microphone should be placed as close to the actors mouth as possible. This will mean that the dialogue will be clear and crisp.
- Getting several takes of the speaking. This will mean that you will get a good recording out of the takes that you have recorded.
- You should record at least thirty seconds of sounds. This is useful so that you have a good variety of sound to choose from when you import it.
Looping:
Loop recording is when a sound is recorded continuously to an endless tape or computer memory. The process is a never - ending one and the process continues to record at the beginning and erases the previous recorded material and then replaces it with the new material.
When recording a conversation ambient sound is important as it can break up the conversation with background sound. For example, when a conversation is happening the main focus is on the people talking. To make the shot seem a bit more natural the shot could have natural background sounds in it. Such as:
Others talking, birds tweeting, traffic sounds, cars.
When on site it may become difficult to record dialogue. It may become difficult if the weather is bad. For example, the wind may be very strong and you may not be able to hear the dialogue that is being said. It can also be difficult if it is a nice day but the actors are too far away from the mic. To resolve this the shot may need to be reshot in a different way so that he sound can be heard.
Tuesday, 25 February 2014
Use of music - legal considerations
Right of Use:
The people who own the clip or soundtrack determines how the song can be used. If the copyright is owned by a publisher and the song is sold or covered then fifty percent of the earnings go to the songwriter and the other fifty percent goes to the composer. This only applies if the music has been written down or recorded.
How would you go about clearing a piece of music for use in your film?
When looking for a soundtrack to use for a film I would research into who made the music. For example if it was sung by Beyoncé I wouldn't try to get permission to use it as there would be no chance to even get granted access. But if it was recorded by a local band or singer I would look into seeing if they had it for sale anywhere before asking them for use of it for my film. I would also look into copyright of the soundtrack to see who owns the soundtrack. If the soundtrack I was after was by a local singer or artist I could offer to buy them out. This would mean offering them a one off fee to buy their track. It would then mean that the track would officially be mine to use.
Can you use music in your sequence if the composer has died?
If the composer or artist has been dead for over seventy years the copyright of the soundtrack will have been extinguished. This means that you will be able to use it but it is also useful to double check if anyone owns the track now. For example, a record label may still own the track. Even though Michael Jackson has died his music is still owned by a record company. This means that his music cannot be used unless they give permission to use it.
What is incidental music?
Incidental music is music that is often played in the background of a film. It is normally used to create tension or build up atmosphere in a scene. Below is a video which contains incidental music from the film Prometheus.
Creative Commons:
Creative commons is a non profitable organisation that enables the sharing and use of film and soundtrack through legal tools. It is free and easy to use and it provides a simple and standardised way to give the public permission to share creative work on the conditions that they choose. There are six types of licenses available:
1) Attribution:
CC BY
This license let other people remix and tweak others work and use it for your own work or even commercially. This license is recommended for maximum dissemination and use of licenced materials.
2) Attribution - ShareAlike:
CC BY-SA
Like Attribution this licence allows others to tweak and remix others creations and use them in their work but ShareAlike only allows this if the editor credits the creator in their work. If somebody created a new remix of a song and it got lots of downloads the creator would have to be credited as the original creator of the soundtrack before it got edited and changed.
3) Attribution - NoDerivs
CC BY-ND
This license allows creations to be redistributed for commercial and non- commercial use. This can only be possible if it has passed as being unchanged and is credited to the creator.
4) Attribution-NonCommercial
CC BY-NC
Like the other licenses the editor must credit the creator when uploading their new work. They cannot use their new work commercially but can use it non-commercially.
5) Attribution-NonCommercial-ShareAlike
CC BY-NC-SA
This license lets others remix, tweak, and build upon your work non-commercially, as long as they credit you and license their new creations under the identical terms.
6) Attribution-NonCommercial-ShareAlike
CC BY-NC-SA
This license lets others remix, tweak, and build upon your work non-commercially, as long as they credit you and license their new creations under the identical terms.
The Creative Commons exists so that people have legal rights when it comes to people trying to manipulate their work and say that it is their own. It makes the original creator feel at ease and feel they are safe with their works online.
My Music Choice:
In my sequence I chose to use a soundtack which I found from Dolby.com . I liked the track as it had a good beat which would make my sequence sound modern. It has a mid tone and can be used for almost any short film or sequence. The genre of the music is happy or upbeat. It fits well in my sequence and doesn't sound out of place.
When going to download the soundtrack I had to fill out a form with my details and then I would receive an email in 24 hours which would contain more instructions to download my required track.
Below is a screenshot of the email I received which meant I could use the track in my sequence:
Links that were used for help:
http://www.bbc.co.uk/filmnetwork/filmmaking/guide/before-you-start/music-rightshttp://www.bbc.co.uk/filmnetwork/filmmaking/guide/before-you-start/legal-faqs#musicvideo
Music In Films
Role of Music in films:
- Music in films generates the mood in a film and it can create an atmosphere which can help tell a story. For example, an upbeat soundtrack could create a happy atmosphere.
- Music also triggers an emotional response in the audience. An example of this could be when Puss In Boots shows his large cute eyes In Shrek and the sad music is playing. The music is making the viewer of the film feel sad or upset at that moment n time.
- It also informs the audience about locations. For example In the James Bond film 'Skyfall' Bond travels to many destinations and the viewer can tell where he will be going by the music that is played. If an Indian track was played we could predict that Bond may turn up in an Indian market for example.
- The music in a film can create a character motif. This is when we may not see the main character or main piece of action. For example, the shark in 'Jaws' is shown only a few times. This is because they didn't have CGI when the film was made. So when the shark was about they used tension music to make the audience the shark was present but they didn't visually show it.
- Music create an audio cue for the audience. It can help the audience predict what may be going to happen in the film.
The music in the clip create a reflecting mood during the montage and the backing music gives clues about Oliver's mindset.
The music is 'Classic Timeless' which gives the indication of the timeless themes of identity. The character Oliver in the clip is trying to find his identity and purpose. The music reflects his emotions with his restlessness and busy nature. It also punctuates and amplifies the typing action of Oliver on his type writer. The soundtrack also accompanies his thought process and what he is feeling in his head.
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